Hi! I think that this one shot is awesome and was wondering to ask how I'd be able to convert the map to hexagons on FoundryVTT (as the map seems to be formatted in a square grid).
Good question! The sprite pack I made for the maps is meant to imply a square grid (going for that virtual reality mission feel). But hex wise is gonna need to be eyeballed. You’ll want the hexes to be about the same size as the squares. But if you want it to be as close as possible here are the explicit measurements of the maps:
Combat1 is 31x31 tiles.
Combat2 is 32x32 tiles.
Combat3 is 35x35 tiles.
Getting your hex grid close to those heights/widths should get you close.
hi, I've played your module whit my players ,cool stuff man . I wanted to ad a voice acted intro audio file to your module as an introduction to add some immersion. Also I think that adding a random selection motive for brighing the group togheter would be nice. what do you think?
I’m stoked you thought it was cool! I talked with the team and we agree a voice acted intro would be dope, if only for the flair. Maybe for the next module.
We hadn’t considered a “why are we here together” generator but I think that would be fantastic. Can’t say it’s something we’ll add to this release, but it would be cool for future modules : )
Ran this as an intro one shot to teach new players the system , and it worked amazingly! Good mix of encounters and sitreps to give an overview of how things work.
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Hi! I think that this one shot is awesome and was wondering to ask how I'd be able to convert the map to hexagons on FoundryVTT (as the map seems to be formatted in a square grid).
Thanks in advance.
Good question! The sprite pack I made for the maps is meant to imply a square grid (going for that virtual reality mission feel). But hex wise is gonna need to be eyeballed. You’ll want the hexes to be about the same size as the squares. But if you want it to be as close as possible here are the explicit measurements of the maps:
Combat1 is 31x31 tiles.
Combat2 is 32x32 tiles.
Combat3 is 35x35 tiles.
Getting your hex grid close to those heights/widths should get you close.
Thank you very much for your help, I highly appreciate it! I'm about to try it out now.
hi, I've played your module whit my players ,cool stuff man . I wanted to ad a voice acted intro audio file to your module as an introduction to add some immersion. Also I think that adding a random selection motive for brighing the group togheter would be nice. what do you think?
I’m stoked you thought it was cool! I talked with the team and we agree a voice acted intro would be dope, if only for the flair. Maybe for the next module.
We hadn’t considered a “why are we here together” generator but I think that would be fantastic. Can’t say it’s something we’ll add to this release, but it would be cool for future modules : )
Ran this as an intro one shot to teach new players the system , and it worked amazingly! Good mix of encounters and sitreps to give an overview of how things work.
Bless! Thank you! I’m super stoked you liked it and had a good time running it!